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Month: February 2018

First Unity Game

Posted on February 5, 2018February 5, 2018 by Nick Cunningham

With my current internship, I have been asked by Andrew Frueh to make a game in Unity with one simple objective. The objective is to push the red cube off of the plane and into the void using your player character. The controls are standard PC First Person Shooter controls. W, A, S, D to … Continue reading First Unity Game

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